This article is part of our Golf Draft Kit series.
When playing fantasy golf in a league with friends, there's always the possibility that you will fall behind early and spend May through September agonizingly longing for your next draft, stewing every time you turn on the Golf Channel, if you can even bring yourself to watch. Nothing worse than your buddies talking trash, and you've got no ammunition to return fire. The beauty of daily fantasy golf, however, is that it gives you a new opportunity to win every single week. We do like our daily fantasy golf, don't we? But we like it more when we do well. Here, then, are some ways to do well.
Readin', Writin', 'Rithmetic
As with any fantasy golf, let's start with doing your homework. Watch golf, read about golf. And learn the rules of DraftKings. As we'll show, there are 5-under rounds and then there are better 5-under rounds.
A quick review of the basics: You pick six golfers who fit into a $50,000 salary cap, and every golfer has a dollar value, generally from $12,000ish to $5,000ish. The golfers get points based on what they do on the course. But in daily fantasy play, it's more like the Modified Stableford Scoring System than regular stroke play.
You get 20 points for a double eagle, 8 for an eagle, 3 for a birdie, .5 for a par, -.5 for a bogey and -1 for double bogey or worse.
So, clearly, a guy who, say, has eight birdies and three bogeys to get